Soo some pp was waiting this, i m here to show how i did the super fast knife with no errors, well maybe some but no right click errors xD
This requires alot of programs soo be CAREFULL on all steps
What this actually does is, modifying the functions of every frame, dont know what is a frame? I cant explain my self really good but yeah here is the definition:
-A frame is, a "point" on the animation (if 3d anime) were the model knows that in that frame he will change the move. First frame is like default, is the starting one, then the next "diferent" move is another frame.
-In flash animations, a frame is one picture, you should know that it repeats many pictures that the animator draws, soo all that paints* are frames.
Hope you know what a frame is now xD, you could look on google but you will find many other things.
All you will need is here, i will include Cfrez, sry for who dont want it to be public but yeah :
cfrez: [You must be registered and logged in to see this link.]
model editro and convertor: [You must be registered and logged in to see this link.]
Now, i wont teach you how to work with cfrez cause in fantasy games forum already was poste a tut. just go check it.
Lets start no that we have all!!
Extract RF016, why? cause there are all the models from game, taking the maps
look for knife model or whatever and open it with the file "LTB_TO_LTA.exe" , you can right click open with or drag the file on top of "LTB_TO_LTA.exe"
if u ded all right you will see a new file with same name as your model but is in .lta format.
Open ModelEdite.exe and load the new .lta file format.
Now ajust how you want , right click on the 3d world and you can scale everything up, left click to rotate world.
down in the animation bar, you will see some red / green sticks, red = no frame string function, green=frame string function.
Sry for all this but its hard and i got to write alot
For editing or adding frame strings you just go to the frame/stick and in the right down you will see a textbox that is the frame string.
for knife atack on that string just write this on the textbox and the stick will be green cause have a function, frame string for knife atack: "KnifeAttack"
Now go to File, Save and Compile
And just compile it again to .LTB file.
create a rez from that and test ingame.
Frame strings:
Video:
[You must be registered and logged in to see this link.]
This requires alot of programs soo be CAREFULL on all steps
What this actually does is, modifying the functions of every frame, dont know what is a frame? I cant explain my self really good but yeah here is the definition:
-A frame is, a "point" on the animation (if 3d anime) were the model knows that in that frame he will change the move. First frame is like default, is the starting one, then the next "diferent" move is another frame.
-In flash animations, a frame is one picture, you should know that it repeats many pictures that the animator draws, soo all that paints* are frames.
Hope you know what a frame is now xD, you could look on google but you will find many other things.
All you will need is here, i will include Cfrez, sry for who dont want it to be public but yeah :
cfrez: [You must be registered and logged in to see this link.]
model editro and convertor: [You must be registered and logged in to see this link.]
Now, i wont teach you how to work with cfrez cause in fantasy games forum already was poste a tut. just go check it.
Lets start no that we have all!!
Extract RF016, why? cause there are all the models from game, taking the maps
look for knife model or whatever and open it with the file "LTB_TO_LTA.exe" , you can right click open with or drag the file on top of "LTB_TO_LTA.exe"
if u ded all right you will see a new file with same name as your model but is in .lta format.
Open ModelEdite.exe and load the new .lta file format.
Now ajust how you want , right click on the 3d world and you can scale everything up, left click to rotate world.
down in the animation bar, you will see some red / green sticks, red = no frame string function, green=frame string function.
Sry for all this but its hard and i got to write alot
For editing or adding frame strings you just go to the frame/stick and in the right down you will see a textbox that is the frame string.
for knife atack on that string just write this on the textbox and the stick will be green cause have a function, frame string for knife atack: "KnifeAttack"
Now go to File, Save and Compile
And just compile it again to .LTB file.
create a rez from that and test ingame.
Frame strings:
ShotSoundStart
ReleaseBullet
KnifeAttack
GunKnifeAttack
GunKnifeSound
WeaponFinish
GrenadeRemovePin
C4Click
JumpStart
JumpEnd
StartKnifeLocus
StopKnifeLocus
HPSHOT
Extra01SoundName
Extra02SoundName
Extra03SoundName
Extra04SoundName
Extra05SoundName
Extra06SoundName
WeaponDelBlowBack
WeaponBlowBack
WeaponReload
WeaponClipIn
WeaponClipOut
Shoot
FootR
FootL
Video:
[You must be registered and logged in to see this link.]
Last edited by Admin on Tue Jul 24, 2012 10:25 pm; edited 3 times in total (Reason for editing : Added Video)