Hello Admin, (Community)
i created my own Base but it only works if i have Only Wallhack in there, if i add for example weaponhack it might not work but why ?
i created my own Base but it only works if i have Only Wallhack in there, if i add for example weaponhack it might not work but why ?
- Code:
#include <windows.h>
#define WeaponMgr 0xB65E94//
#define nochange 0xBDC//
#define NoReload 0xBD8//
#define damage 0x7C4//
#define NoRecoil1 0x4E8//
#define NoRecoil2 0x36A0//
#define NoRecoil3 0xE98//
#define NoRecoil4 0x1000//
#define NoRecoil5 0x1168//
#define knifeOHK1 0x3B9C//
#define knifeOHK2 0xBA4//
#define wallhack 0x6D0644
void Base(void)
{
for (;;)
{
DWORD CShell = (DWORD)GetModuleHandleA("CShell.dll");
DWORD* knife = (DWORD*)((*(DWORD*)(CShell + WeaponMgr )) + 5*4);
DWORD* xmasaxe = (DWORD*)((*(DWORD*)(CShell + WeaponMgr )) + 239*4);
*knife = *xmasaxe;
memcpy((VOID*)wallhack, "\x00\x00\x00\x00\x00\x00", 6);
}
}
DWORD WINAPI Attach(LPCVOID)
{
Base();
return true;
}
bool WINAPI DllMain(HMODULE hDll, DWORD dwReason, PVOID pvReserved)
{
if(dwReason == 1)
{
DisableThreadLibraryCalls(hDll);
CreateThread(0,0,(LPTHREAD_START_ROUTINE)Attach, hDll,0,0);
}
return true;
}