We have reached 400 members , 17 subscrptions and 2273 visualisations of videos.. i LOVE you guys xD
soo i give you a gift, that gift is relationed with crossfire hack coding.
Many pp was asking me how to make crouch speed, STW etc, i will show you here
If u want me to make a video , just ask!
Btw you need to find some addys by your self i got no time sry
See Ghosts:
Shearch pPlayerMgr for yourslef or ask me for a video.
No Grenade Damage:
About crouch speed: i never really tryed to doo that cause that makes the game suck, but if u asking soo much i will try to make and share you you guys, if u want more just keep this ;)
soo i give you a gift, that gift is relationed with crossfire hack coding.
Many pp was asking me how to make crouch speed, STW etc, i will show you here
If u want me to make a video , just ask!
Btw you need to find some addys by your self i got no time sry
See Ghosts:
Shearch pPlayerMgr for yourslef or ask me for a video.
- Code:
if(CShell)
{
*(FLOAT *)(pPlayerMgr + 0x88) = 300.0f;
*(FLOAT *)(pPlayerMgr + 0x8C) = 300.0f;
*(FLOAT *)(pPlayerMgr + 0x90) = 300.0f;
}
No Grenade Damage:
- Code:
#define IsDamageGrenade(i) (i == 6 || i == 63 || i == 100 || i == 126 || i == 209 || i == 210 || i == 240 || i
== 260 || i == 262 || i == 263 || i == 324 || i == 357 || i == 382 || i == 416 || i == 423 || i == 438 || i ==
481 || i == 519 || i == 654)
if (CShell + WeaponMgr)
for(int i=0; i<700; i++)
{
if((*(DWORD*)((*(DWORD*)(CShell+WeaponMgr))+(4*i)) ) != NULL&(IsDamageGrenade)
{
for (int j=0; j<10 ; j++)
{
*(float*)((*(DWORD*)((*(DWORD*)(CShell+WeaponMgr)) +(4*i))) + damage+j*4) = 1400;
}
}
}
About crouch speed: i never really tryed to doo that cause that makes the game suck, but if u asking soo much i will try to make and share you you guys, if u want more just keep this ;)