addys:
Example of its use :
[size=24pt]Any questions reply down [/size]
#define WeaponMgr 0xB65E94//
#define nochange 0xBDC//
#define NoReload 0xBD8//
#define damage 0x7C4//
#define norecoil 0x4E8//
#define norecoil2 0x36A0//
#define norecoil3 0xE98//
#define norecoil4 0x1000//
#define norecoil5 0x1168//
#define knifeOHK 0x3B9C//
#define knifeOHK2 0xBA4//
#define wallhack 0x6D0644
Example of its use :
#include <Windows.h>
#define WeaponMgr 0xB65E94//
#define nochange 0xBDC//
#define NoReload 0xBD8//
#define damage 0x7C4//
#define norecoil 0x4E8//
#define norecoil2 0x36A0//
#define norecoil3 0xE98//
#define norecoil4 0x1000//
#define norecoil5 0x1168//
#define knifeOHK 0x3B9C//
#define knifeOHK2 0xBA4//
#define wallhack 0x6D0644
DWORD WINAPI hacks(LPVOID)
{
while(1)
{
DWORD CShell = (DWORD)GetModuleHandleA("CShell.dll");
DWORD* m16 = (DWORD*)((*(DWORD*)(CShell + WeaponMgr )) + 25*4);
DWORD* m700 = (DWORD*)((*(DWORD*)(CShell + WeaponMgr )) + 14*4);
DWORD* knife = (DWORD*)((*(DWORD*)(CShell + WeaponMgr )) + 5*4);
DWORD* m4_rd = (DWORD*)((*(DWORD*)(CShell + WeaponMgr )) + 266*4);
DWORD* xmasaxe = (DWORD*)((*(DWORD*)(CShell + WeaponMgr )) + 239*4);
DWORD* Merry = (DWORD*)((*(DWORD*)(CShell + WeaponMgr )) + 238*4);
DWORD* awmrd = (DWORD*)((*(DWORD*)(CShell + WeaponMgr )) + 268*4);
DWORD* wep2 = (DWORD*)((*(DWORD*)(CShell + WeaponMgr )) + 218*4);
*m700 = *awmrd;
*m16 = *m4_rd;
*knife = *xmasaxe;
memcpy((VOID*)wallhack, "\x00\x00\x00\x00\x00\x00", 6);
if (CShell + WeaponMgr)
for(int i=0; i<700; i++)
{
if((*(DWORD*)((*(DWORD*)(CShell+WeaponMgr))+(4*i)) ) != NULL)
{
for (int j=0; j<10 ; j++)
{
*(float*)((*(DWORD*)((*(DWORD*)(CShell+WeaponMgr)) +(4*i))) + NoReload +j*4) = 100.0f;
*(float*)((*(DWORD*)((*(DWORD*)(CShell+WeaponMgr)) +(4*i))) + nochange +j*4) = 100;
*(float*)((*(DWORD*)((*(DWORD*)(CShell+WeaponMgr)) +(4*i))) + norecoil +j*4) = 0;
*(float*)((*(DWORD*)((*(DWORD*)(CShell+WeaponMgr)) +(4*i))) + norecoil2+j*4) = 0;
*(float*)((*(DWORD*)((*(DWORD*)(CShell+WeaponMgr)) +(4*i))) + norecoil3+j*4) = 0;
*(float*)((*(DWORD*)((*(DWORD*)(CShell+WeaponMgr)) +(4*i))) + norecoil4+j*4) = 0;
*(float*)((*(DWORD*)((*(DWORD*)(CShell+WeaponMgr)) +(4*i))) + norecoil5+j*4) = 0;
*(float*)((*(DWORD*)((*(DWORD*)(CShell+WeaponMgr)) +(4*i))) + knifeOHK+j*4) = 1400;
*(float*)((*(DWORD*)((*(DWORD*)(CShell+WeaponMgr)) +(4*i))) + knifeOHK2+j*4) = 1400;
*(float*)((*(DWORD*)((*(DWORD*)(CShell+WeaponMgr)) +(4*i))) + damage+j*4) = 1400;//not working,, gives client error
}
}
}
}
}
bool Ready2Hook()
{
if(GetModuleHandleA("CShell.dll") != NULL
&& GetModuleHandleA("ClientFx.fxd") != NULL)
return 1;
return 0;
}
DWORD WINAPI Wait(LPVOID)
{
while(!Ready2Hook()) Sleep(100);
CreateThread(NULL, NULL, (LPTHREAD_START_ROUTINE)hacks, NULL, NULL, NULL);
return 0;
}
BOOL WINAPI DllMain ( HMODULE hDll, DWORD dwReason, LPVOID lpReserved )
{
DisableThreadLibraryCalls(hDll);
if ( dwReason == DLL_PROCESS_ATTACH )
{
MessageBoxA(0, "Enjoy Hack","Injected!", 0);
CreateThread(0,0,(LPTHREAD_START_ROUTINE)Wait,0,0, 0);
}
return 1;
}
[size=24pt]Any questions reply down [/size]